Cinema 4D is a platform for 3D modeling, animation, and rendering often used by graphic designers, game developers, as well as motion graphics artists. Top features include polygon modeling, particle effects, character animation, and advanced lighting tools that allow designers to create high-quality 3D content for different industries.
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Deployment | Cloud / SaaS / Web-Based, Desktop Mac, Desktop Windows |
Training | Documentation |
Languages | English |
Great integration with the Adobe Creative Suite, perfect use with Unity, amazing for basic and advanced modeling
Would like a GPU rendering based option and increased UV mapping support
Allows me to create 3D models for projects, game development, motion graphics, videos and animations
I use this program to make 3D graphics with animation for my company. Works fantastic once you know how to use it and what to do. Good online community of people who are ready to help
Load times, this could be my computer but switching between open projects I have to wait a minute or two for it to load..
Allows us to give consistent quality graphics/animations to our customers.
I used it for a couple of years for still image rendering due to the fact that 3d max wasn't supported on macs (i think still doesn't). The cinerender is good enough and the the minor modelling that i did was very straight forward.
Their were not many ready textures and objects in the native file formats. Also if you import from archicad sometimes the export/import features don't work that well. i would say especially for the light sources to be inserted in C4D. Furthermore the renderer is good but you want to add Vray add-on to it which is at a different level especially for still imaging
High quality 3D rendering
Cinema 4D is very versatile and has plenty of functions. It can fulfill the needs of someone who needs to animate a scene with various moving objects such as characters, environments and much more, to someone who simply needs some 3D text with lighting. Another awesome feature is how open the program is to importing and exporting various types of files, an issue other programs often have.
The program is not too user friendly and a lot of time is necessary to fully understand how a lot of the things work even though a very extensive manual is available for the various iterations of the program itself. The program itself is also extremely expensive for most people, which is why I recommend using a program (one very similar to Cinema 4D) called Blender for as long as possible.
I have used Cinema 4D to completely animate scenes and then render them, and also used it for various 3D text effects that are hard to achieve with any type of photo editing software (photoshop etc.).
The built in rendering engine is among the best in the industry. Global illumination comes default and really makes your renders pop.
Built in modeling tools could use some work. This is a great companion software to 3d studio max for presentation and final output.
Advertising and Promotional materials.
User friendly interface Tag system Material builder
Render pass system which is very confusing and not intuitive
Animation Product visualization
As someone who dips in and out of 3D, I love Cinema's UI and documentation. Everything is laid out and clearly written, and even things like shortcuts are really fast to pickup (thanks to shift+C search and one button sub-menus.) Most 3D packages get the job done, but this lets me figure things out fairly quickly.
One thing I'm not a huge fan of is the lack of support you might see for downloadable scenes or tutorials for some stuff. This is mostly due to the long time popularity of 3DS Max and Maya who have way more history and tools built.
The time saved in learning quick;y and finding what I need to accomplish are the main benefits to C4D over other packages to me.
The interface of C4D is really easy to use. In a few hours you can be able to use it for model and do a lots of beautiful effects.
Maybe the rigging and animation sections is not complete like other softwers but with some tools you can fill the gap.
The interface is really easy to use also the first time.
Its a great all in one software, you can 3D model, great motion design tools, typography and render, basically you can do all your project in Cinema 4D, without the need to export.
The updates, are great for having new features, but when they happen so often... Im a person of habit, i dont like changes
My main use for Cinema 4D is Motion design and 3D modeling. Its great to be able to such a great tool for both these creative fields, and many more. I like to experiment and create new methods of expressing myself, Cinema 4D is great for that, very flexible.
I really enjoy utilizing Cinema 4D. I feel the product is user friendly and has been a joy both to implement and to use in practice.
The program although relatively easy to use can have its nuances form time to time. I find it difficult to locate certain features.
Cinema 4D has allowed me to overcome barriers in videoing and has allowed me to better connect with my clients.
Very user friendly software. On the whole exceptionally stable. New subscription offer is good value for new customers.
The core product needs several plugins to compete with other 3D apps, including a renderer. Large numbers of objects can really slow it down.
Mograph helps me get rigs done quickly. Mixamo integration makes character work much quicker. I love using takes and tokens to organise my pipeline.
Cinema 4D is a great program for beginners. It was very easy for me to learn the majority of tools used within this program. The interface is great and the ability to model 3D items is done with ease. I have created many introductions using this program and the tools within it are amazing. I have even downloaded plugins for Cinema 4D which have improved the software vastly. I have been able to utilise the program to get the most out of it. You have access to several views of the model you are looking at.
The things I may have disliked about this program is sometimes the rendering process. Other than that sometimes the program may crash but within the interface I have not really found any problems. If there was any more complaints I'd say the price may have been heavy.
Cinema 4D has made my 3D modelling skills great. I was a beginner at the start, but slowly I have become better and better. The ease of creating 3D models provides a great base for creating and editing animations.
CINEMA 4D is a very powerful and user friendly 3D Software to be used for modeling, rendering and animation. Its strength, though relies in being the most popular software for motion graphics, thanks to MoGraph and a long list of plug-ins and a very tight integration with After Effects
CINEMA 4D is one of the best 3D software around but not the best choice for animation compared to Maya, for example, who has more tools and a more fluid interface for designed for animators. Also, its use in the film industry is limited compared again to Maya, widely more popular.
Great Motion Graphics tool. Integration with Real Flow.
Intuitive controls with a lot of options make this a great program to get into cgi.
The animation system is clunky and hard to master.
Creating 3D objects for use in our videos that go into After Effects.
What I love about cinema 4D is that I can play with the immediacy of sketching or sculpting. Other 3D platforms—while they might have more power—make everything difficult. Simply building a 3D title from an illustration and making it look pretty is a great task in MAYA. With C4D I can build and animate and render out beautiful pictures in a fraction of the time. It's interwoven with After Effects to make my life easier, and getting content to clients has never been a smoother process. With Maya I couldn't promise half as much, half as quickly as I do now.
The graph editor. And the modeling toolkit. I truly wish I could cut that out of Maya and bring it over. In fact, I must confess, I still do quite a bit of modeling within Maya and export it as OBJ files for C4D. Until C4D gets better in these areas, I won't be able to let go of my other programs without a noticeable loss in productivity IN these specific areas. Overall, C4D still wins, but I feel a little bit handicapped when modeling and character animating.
Rapid style frames and animatics. An optimized timeline. Getting results quicker, and keeping clients closer. Also, being able to roll with the punches. If they have changes, C4D makes them easy.